Railgun - Manticore

I had the privilege of working on the Railgun game asset for Manticore Custom XG. It was one of the first things I created for Volok Games.
Responsible for High and Low poly models, Unwrapping, Texturing, and engine Implementation.

Making the rail gun was a group effort and I worked closely with Chris Buckheit our concepts artist.
Working with Chris's concept was an absolute pleasure and love how easy it was to adapt his concept into 3D.

You can also see the game's website here
https://www.manticorecustom.com/