Prototype Hydra - Chimera Custom XG

I had the privilege of working on the legendary weapon Prototype Hydra for Chimera Custom XG. It was one of the first things I did for my freelance contract position after coming back to Volok Games. It was a lot of fun and I made some amazing friendships along the way.
Responsible for High and Low poly models, Unwrapping, Baking, Texturing, and engine Implementation.

Making the Legendary rocket launcher was a group effort and I worked closely with Chris Buckheit our concepts artist.
Working with Chris's concept was an absolute pleasure and I love how easy it was to adapt his idea into 3D.

You can also see the game's website here
https://www.manticorecustom.com/