Had a lot of fun working on the project. My main goals with this project were to learn more about substance painter and utilizing the ultimate trim technique for the wood. I had a lot of people give me some amazing feedback that really made me push this project to the next level.
Model High and Low: 3ds Max
Sculpt: Zbrush
UV: 3ds Max
Baking: Marmoset toolbag 3 / Substance Painter
Textured: Substance Painter and Photoshop
Screenshot from Marmoset toolbag 3